EXPERIMENT 97
[Ongoing]
Still an ongoing project, Experiment 97, is my personal game design project I started the script for while in college. The idea was to fill a niche I had not seen very often in the game design world, which was a horror comedy game.
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In, Experiment 97, you play as Elena, a victim of government experimentation who has been gene-spliced with an overly-posh, fourth wall breaking demon named Hadrian. Together you must traverse the governmental laboratory that has been throne into havoc due to the revolting humans who have been forcefully mutated in order to find your younger brother, Noah, and escape.
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For me, it was important to evoke particular emotions for the player while interacting with a particular character, whether that would be fear, sadness, laughter, and so on. Therefore, I focused a lot on developing unique personalities that mirrored their mechanics to create an expansive world and story told through humorous and sometimes saddening dialogue.